Strategy & Innovation  ·  Health & Wellness

Innovate and iterate fast

A one-week innovation sprint at Everlywell that fueled the product team's backlog for a year. The sprint pulled double-triple duty — enhancing the customer lifecycle, generating foundational artifacts the team badly needed, and kickstarting a group of early-career hires through the Forming and Storming stages of team building.

Client
Everlywell
Services
Fractional Consulting · Innovation Sprint · Product Design

The Ask

A one-week sprint that had to do three jobs at once

Everlywell had the ability to communicate meaningful insights and actionable results to its customers — but wasn't doing it well, and in many cases wasn't doing it at all. Long-term customer engagement was being left on the table. The customer lifecycle was ending where it should have been extending.

The product team ready to tackle it was cross-functional, energetic, and almost entirely early-career or newly hired. They needed the sprint to deliver product outcomes and serve as a scaffold for a team still forming and storming its way toward high-trust collaboration.

The Approach

Frame the problem, then compress a quarter of thinking into a week

01  ·  FRAME THE OPPORTUNITY

Three sharp targets, one problem statement

Empower customers to form good habits and change lifestyles · generate revenue with tailored recommendations · tell a compelling brand story that turns customers into customers-for-life. One problem statement, three shots at value.

02  ·  UNDERSTAND + SKETCH

Get the customer voice in the room, then diverge

Grounded the team in customer insights and existing data. Then sketching, dot-voting, and rapid divergent-thinking exercises pushed every team member — regardless of role or seniority — to contribute concepts.

03  ·  STORYBOARD + PROTOTYPE

Prototype ideas fast enough to react to them

Storyboards translated concepts into experiences the team could look at, argue about, and iterate. Prototypes went from Post-it to clickable in days, not weeks — so the team learned by seeing, not by debating in the abstract.

04  ·  READOUT + ROADMAP

Themes, prioritization, and a year of backlog

The readout wasn't just "look what we made." It was themed, prioritized, and mapped to the product roadmap so what came out of the room had a clear path to what came next.

The sprint isn't just the work. It's how the team learns to work together.

The operating thesis behind running the sprint with an early-career team

The Outcome

Five days in, a year of backlog out

1wk Sprint that fueled the roadmap Prototypes, storyboards, and themes across three opportunity areas
12mo Of product backlog seeded A full year of work themed and prioritized coming out of the room
3-in-1 Product outcomes + team formation + foundational artifacts Personas and journey maps generated alongside the sprint work

What Made It Work

Three principles for sprinting with an early-career team

01

Frame the problem, then let everyone in

A tight problem statement gave the team permission to diverge widely. Nobody sketched in the wrong direction because everybody knew what they were sketching toward.

02

Storyboards over slide decks

You can argue about a slide. You can experience a storyboard. Concepts became testable the moment they became narrative.

03

The sprint is the team-building

A cross-functional team stuck in Forming needs a shared success to move to Storming. The sprint gave them one — plus the personas and journey maps they'd been missing.

Selected Artifacts

Sketches, storyboards, prototypes, readout themes

Next Case

Panorama — one week that became the Helix Innovation Lab

A one-week HCD sprint for a state services portal impressed the client so much they asked us on-site to teach the approach — and Helix was born.

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